The new, self-named country of Zekestan holds the world in its grasp. Their show of power and threatening language about their secret weapon is absolutely frightening. The way in which…
This is a WWI trick-taking card game. The 53-card deck is divided into four suits by service: Infantry (blue), Cavalry (yellow), Artillery (red) and Engineers (green). Each card has a…
North & South brings you to the future, to a place where two armies troop together at each other's border, ready to enter into the inevitable confrontation. As the commanding…
After the immortal God Zeus, king of the gods, has a particularly boring period in his existence, he decides he wants to have some fun with a few humans.He invites…
The first Blobbiemundo expansion includes all the cards present in the 7 Introductory Decks plus 195 new Cards (including 50 Refractive Cards).
The Violet Deck contains shapes of higher Weaponry values in average. Each Introductory Sructure contains 50 Cards (1 Refractive), 15 Vitality Counters, 1 Environment Counter, 1 Playmat, and 1 Rulebook.
The Indigo Deck contains shapes of higher Camouflage values in average. Each Introductory Sructure contains 50 Cards (1 Refractive), 15 Vitality Counters, 1 Environment Counter, 1 Playmat, and 1 Rulebook.
The Blue Deck contains shapes of higher Perception values in average. Each Introductory Sructure contains 50 Cards (1 Refractive), 15 Vitality Counters, 1 Environment Counter, 1 Playmat, and 1 Rulebook.
The Green Deck contains shapes of higher Defense values in average. Each Introductory Structure contains 50 Cards (1 Refractive), 15 Vitality Counters, 1 Environment Counter, 1 Playmat, and 1 Rulebook.
The Yellow Deck contains shapes of higher Confusion values in average. Each Introductory Sructure contains 50 Cards (1 Refractive), 15 Vitality Counters, 1 Environment Counter, 1 Playmat, and 1 Rulebook.
