An article with scenarios intended to bring the 1984 game Firepower up to date with modern tactics and conflicts. It starts with an in-depth review of Firepower's design and…
Thud & Blunder is a set of generic fantasy skirmish wargaming rules from the Ministry of Gentlemanly Warfare, whose authors have previously brought you In Her Majesty’s Name, Daisho and…
The Imperial All Terrain Scout Transport is a formidable war machine, cutting through Rebel lines as it stomps across the battlefields of the Galactic Civil War. Despite their appearance, however,…
"But, Colonel! You're asking us to attack other US citizens!" "Do your work, soldier! This is Divided America." Divided America: The Next Civil War is a simulation game of…
This mini-expansion adds 6 new cards to ZigZag Pocket: Deck swap: You can swap your deck of cards with that of another player. …
This is an easy card game for 20-30 minutes, where you need to skillfully use the army, the circumstances that have fallen, and inattention, or sloppy tactics of the enemy.…
In this age of alternative facts, what better game to play than The Game of Lies, a trivia party game where everything is based on bull***t? But these aren't your…
This mini campaign game cover Pontiac's War was first published as an article in Vol. VIII, No. 5 of The Courier magazine (1989) and provides and well researched historical background…
The rules were designed as an ancient variant for On to Richmond American Civil War Miniature Rules primarily focusing on Roman, Gauls and some late Greek Successor States. Complete…
Historical background, tactics and step-by-step descriptions of tactical scenarios for 1859: Grand Tactical Rules for the Second Italian War of Independence, with a focus on the Battle of Magenta.
