Point Man is a set of skirmish rules covering the period 1939-1945. These rules are easy to learn and the basics can be taught in as little as five minutes…
Armor Heavy Team is an official updating and expansion of the TacForce rules published by GDW/GHQ and done with the permission of GHQ. They cover tactical combat from 1950…
Four spin/roll and move games in one book: Gladiators, Chariot Race, Escape From Pompeii, and Race for the Throne
A Roll & Write, for 3 - 6 players, about designing and fighting your very own (sh*tty) mechs. Each player draws their very own Mech before rolling dice to…
Ghost Hunters! is a classical 'roll/spin and move' game, but built in a 3D pop-up book: You are Ghost Hunters visiting a mysterious castle to hunt and collect ghosts.…
Looking for a new hot date and don't mind them having fangs or claws? Heads or Tails is a card game in which you’re a bachelor on a dating…
Two rulers advance on the battlefield with their retinue of greatest warriors. Each of them prepared for a duel the likes of which none have ever seen. From Chessand the…
Take the role of a Dungeon Hunter with unique stats and abilities. Battle Towers of increasingly difficult monsters. Work your way up to the Tower Boss and claim the Legendary…
What Fistful of Lead Core Rules are to skirmish level wargaming, Bigger Battles is for large scale wargaming. The beloved Fistful of Lead card mechanics are still there to…
