
Roll Through the Ages: The Bronze Age (2008)
1 - 4 persone
30 - 45 min
8+
Al momento questo prodotto non è disponibile presso nessun venditore.
Nomi alternativi: Im Wandel der Zeiten: Das Würfelspiel – Bronzezeit, Roll Through the Ages: La Edad de Bronce, Roll Through the Ages: The Bronze Age, ロール・スルー・ジ・エイジズ 青銅の時代, 骰越世紀:青銅器時代, 쓰루 디 에이지스 주사위 게임: 청동기 시대
Artisti: Marko Fiedler, Monte Moore, Paul Niemeyer, Claus Stephan
Editori: Eagle-Gryphon Games, Gen-X Games, Korea Boardgames, New Games Order, LLC, Pegasus Spiele, Quined White Goblin Games, Swan Panasia Co., Ltd., White Goblin Games
Riconoscimenti: 2009 Golden Geek Best 2-Player Board Game Nominee, 2009 Golden Geek Best Family Board Game Nominee, 2009 Golden Geek Most Innovative Board Game Nominee, 2009 International Gamers Awards - General Strategy; Multi-player Nominee, 2010 Boardgames Australia Awards Best International Game Nominee, 2010 Games Magazine Best New Family Game Winner, 2010 Golden Geek Best Family Board Game Nominee, 2010 Golden Geek Most Innovative Board Game Nominee, 2010 Nederlandse Spellenprijs Nominee, 2010 Spiel des Jahres Nominee
Editori: Eagle-Gryphon Games, Gen-X Games, Korea Boardgames, New Games Order, LLC, Pegasus Spiele, Quined White Goblin Games, Swan Panasia Co., Ltd., White Goblin Games
Riconoscimenti: 2009 Golden Geek Best 2-Player Board Game Nominee, 2009 Golden Geek Best Family Board Game Nominee, 2009 Golden Geek Most Innovative Board Game Nominee, 2009 International Gamers Awards - General Strategy; Multi-player Nominee, 2010 Boardgames Australia Awards Best International Game Nominee, 2010 Games Magazine Best New Family Game Winner, 2010 Golden Geek Best Family Board Game Nominee, 2010 Golden Geek Most Innovative Board Game Nominee, 2010 Nederlandse Spellenprijs Nominee, 2010 Spiel des Jahres Nominee
Descrizione: In Roll Through the Ages, players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time, commodities are gathered that allow your civilization to develop. Once all monuments or five developments are achieved by a player, the game ends at the end of the round, points are counted, and a victor is declared.
The game takes its name from Through the Ages: A Story of Civilization, although the two games have different styles and designers.
The game takes its name from Through the Ages: A Story of Civilization, although the two games have different styles and designers.