Grand Fleet Actions in the Age of Sail Edition 2.0 (2003)
2 - 2 persone
0 - 0 min
12+
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Nomi alternativi: Grand Fleet Actions in the Age of Sail Edition 1.0, Grand Fleet Actions in the Age of Sail Edition 2.0, Grand Fleet Actions in the Age of Sail Edition 2.1
Descrizione: SHIPS: Description and Definition of the ships; Clean and foul hulls; Working out ship factors from historical references; The Early Period (16th Century); The Middle Period (17th and early 18th Centuries); The Late Period (late 17th and 19th Centuries); Points Values (all periods); Creating Forts and Shore batteries (all periods)
COMMANDERS AND CREW: Commanders; Effect of Visibility on command; Formations; Crew; Combat effects on Command and Crew; Taking Command; Use of Frigates
PREPARING THE BATTLE AND SETTING UP: Climate and the Weather; Initial Deployment and Scouting; Displacement; Off-Table Forces; Victory and Defeat
FIGHTING THE BATTLE, ORDER OF TURN
MOVEMENT: Sailing and the movement of ships; Turning; Tacking; Hard Turns; Movement of ‘Handy’ vessels; Schooners and ‘Fore and Aft’ Rigged vessels; Collisions and fouling; The “Nelson Touch” (Breaking a line); Drifting; Towing; Use of Small Boats; Transferring Commanders and Crew between ships; Effect of land; Anchoring and weighing anchor; Leaving the Table
GUNNERY, DAMAGE AND BOARDING: Gunnery basics; Gunnery attacks; Damage results; Fires and Burning ships; Boarding Actions
MORALE AND PRIZES: Morale; Captured Ships and Prizes
SCENARIOS: Scenario Format; How to use the Scenario Information; Landing Troops; ‘Beating to Quarters’; The Raid on Cadiz Harbour 1587; The Action off Portland Bill 1588; The Action off Gravelines 1588; Last Stand of the Revenge 1591; Beachy Head 1690; Toulon 1744; Havana 1748; Minorca 1756; Gibraltar 1759; Quiberon Bay 1759; Ushant 1778; Arbuthnot’s Action 1781; Chesapeake Bay 1781; Battle of the Saintes 1782; Glorious First of June 1794; Cape St. Vincent 1797; Kamperduin 1797; Battle of the Nile 1798; Copenhagen 1801; Algeciras 1801 (First Part); Algeciras 1801 (Second Part); Calder’s Action 1805; Trafalgar 1805
GAME TEMPLATES: Record Sheets
COMMANDERS AND CREW: Commanders; Effect of Visibility on command; Formations; Crew; Combat effects on Command and Crew; Taking Command; Use of Frigates
PREPARING THE BATTLE AND SETTING UP: Climate and the Weather; Initial Deployment and Scouting; Displacement; Off-Table Forces; Victory and Defeat
FIGHTING THE BATTLE, ORDER OF TURN
MOVEMENT: Sailing and the movement of ships; Turning; Tacking; Hard Turns; Movement of ‘Handy’ vessels; Schooners and ‘Fore and Aft’ Rigged vessels; Collisions and fouling; The “Nelson Touch” (Breaking a line); Drifting; Towing; Use of Small Boats; Transferring Commanders and Crew between ships; Effect of land; Anchoring and weighing anchor; Leaving the Table
GUNNERY, DAMAGE AND BOARDING: Gunnery basics; Gunnery attacks; Damage results; Fires and Burning ships; Boarding Actions
MORALE AND PRIZES: Morale; Captured Ships and Prizes
SCENARIOS: Scenario Format; How to use the Scenario Information; Landing Troops; ‘Beating to Quarters’; The Raid on Cadiz Harbour 1587; The Action off Portland Bill 1588; The Action off Gravelines 1588; Last Stand of the Revenge 1591; Beachy Head 1690; Toulon 1744; Havana 1748; Minorca 1756; Gibraltar 1759; Quiberon Bay 1759; Ushant 1778; Arbuthnot’s Action 1781; Chesapeake Bay 1781; Battle of the Saintes 1782; Glorious First of June 1794; Cape St. Vincent 1797; Kamperduin 1797; Battle of the Nile 1798; Copenhagen 1801; Algeciras 1801 (First Part); Algeciras 1801 (Second Part); Calder’s Action 1805; Trafalgar 1805
GAME TEMPLATES: Record Sheets
