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Endeavor (2009)

3 - 5 persone 90 - 90 min 12+
Nomi alternativi: Endeavor, Magister Navis, Mořeplavci, Экспансия, エンデバー, 奋进号 (奮進號), 엔데버
Artisti: Josh Cappel, Klemens Franz, Hanno Girke
Editori: Z-Man Games, Albi, Hobby Japan, Lookout Games, Wargames Club Publishing, White Goblin Games, Ystari Games, u0412u0437u0440u043eu0441u043bu044bu0435 u0434u0435u0442u0438
Riconoscimenti: 2009 Golden Geek Best Gamers' Board Game Nominee, 2009 Meeples' Choice Award, 2010 As d'Or - Jeu de l'Annu00e9e Nominee, 2010 Golden Geek Best Strategy Board Game Nominee, 2010 Hra roku Nominee, 2010 International Gamers Awards - General Strategy; Multi-player Nominee, 2010 JoTa Best Family Board Game Nominee, 2010 Juego del Au00f1o Tico Nominee, 2010 Spiel des Jahres Recommended, 2010 Tric Trac d'Argent, 2010 Tric Trac Nominee
Al momento questo prodotto non è disponibile presso nessun venditore.
Descrizione: It is a time when the maps of the world are still being filled in. Seagoing empires expand their frontiers by sending ships to the farthest reaches of the globe in search of new lands, new alliances, and new conquests. The wealth of the newly-discovered worlds abroad is a tempting prize for those with the strength and the cunning to seize it... and to hold it!
You represent a growing empire engaged in a glorious endeavor to expand your
influence and status at home and across the great oceans of the world. Through exploration and shipping, colonization and war, you will struggle with the other great powers to control the resources and the regions that unfold before you.

The goal in Endeavor is to earn the most glory for your empire. Players earn glory by increasing their scores in Industry, Culture, Finance, and Politics, as well as by occupying cities, controlling connections between cities, and by holding certain Asset Cards and Building Tiles. Short-term goals of constructing useful buildings, gathering Trade Tokens, and obtaining Asset Cards must be balanced with the overall goal of attaining glory as you compete for control over the various regions of the world. The game only lasts seven rounds, and when it is over you want to be the one who has earned the most Glory points!

Each round every player gets to build a new building, based on their Industry track. They then obtain new population markers based on their Culture track and retrieve used markers from building based on their Finance track. During the action phase, players take turns to either activate a building using a population marker or spend trade tokens to take an action: Ship, Occupy, Attack, Payment or Draw. Some buildings and tokens allow a player to take one or both of two actions. Shipping is used to open new regions for Occupation and Drawing, and gains you Trade Tokens. Once a shipping track is full, the player with the most influence in that region gains the powerful Governor card for that region. Occupation of a city results in glory and Trade Tokens, while Attacking steals a city from an opponent! Either Occupation or Attacking can result in claiming the connection between two cities, if both connected cities are controlled by the same player. Drawing gains a card from a region up to the maximum hand limit based on the player's Politics track. A player's influence in a region determines which cards they can draw. Once all players have passed, a new round begins.

Minimum 4 characters
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