Cinder & Ash (2026)
1 - 1 persone
5 - 15 min
13+
Al momento questo prodotto non è disponibile presso nessun venditore.
Descrizione: "A wallet-sized roguelike of stamina, souls, and cycles."
Lore
In a desolate world of fading light, you must undergo the Rules of the Rite. As a Cursed One, you descend into the Chasm to battle hollowed sentries and scavenge souls from the ash. Every death is merely the start of a new cycle; you must burn your gathered souls at the bonfire to transcend your failing flesh and eventually face the Boss hidden within the fog.
Game Details
Number of Players: 1 (Solo Roguelike)
Genre: Dark Fantasy / Micro-RPG
Play Time: Quick sessions / Infinite cycles
Main Mechanics: Dice-based Combat, Resource Management (HP/Stamina/Souls), and Permanent Character Progression
Core Mechanics
The Chasm Table: Use a 1d6 to determine your encounter, ranging from deadly Ambushes and Sentry battles to finding restorative Relics and Bonfires.
Stamina-Based Combat: Manage your limited Stamina (ST) to perform actions: Strike to deal damage, Dodge to evade certain death, or Recover to regain energy while leaving yourself completely vulnerable to enemy hits.
Soul Ascension: Defeat enemies to claim their souls. Spend 5 Souls at a Bonfire to permanently increase your Maximum HP or Maximum Stamina.
Death and Cycles: At 0 HP, you "Wither." You lose all current Souls and must restart the cycle from the beginning, carrying only your permanent upgrades forward.
The Final Trial: Navigate the fog to face the Boss, a formidable foe with 15 HP and 4 Damage, requiring perfect tactical execution to defeat.
Requirements
Dice: One six-sided die.
The Card: A single printed "wallet-sized" game card (cut and folded as instructed).
Tracking: A way to track Vitality (10 HP), Stamina (3 ST), and Souls (0 SO) along the card's margin.
