Álmodj Velem! (2016)
4 - 10 persone
20 - 40 min
8+
Nomi alternativi: Álmodj Velem!, Když sním, Kraina snów, Lumea Viselor, When I Dream, Όταν ονειρεύομαι, Країна Снів, Пока я сплю, בחלומותי, นักท่องฝัน, 私が夢みるとき, 說夢人, 꿈의 대화
Artisti: Jonathan Aucomte, u00c9ric Azagury, Cyrille Bertin, Lou00efc Billiau, Su00e9bastien Caiveau, Miguel Coimbra, Mau00ebva da Silva, Julien Delval, Christine Deschamps, Vincent Dutrait, Nicolas Fructus, Anne Heidsieck, Gau00ebl Lannurien, Fred Navez, Cyril Nouvel, Ismau00ebl Pommaz, Christophe Swal, Ru00e9gis Torres
Editori: Drawlab Entertainment, Repos Production, ADC Blackfire Entertainment, Asmodee, Asterion Press, Galu00e1pagos Jogos, Gu00e9m Klub Kft., GoKids u73a9u6a02u5c0fu5b50, Hobby Japan, Korea Boardgames, Lifestyle Boardgames Ltd, Playhouse, Rebel Sp. z o.o., Siam Board Games, Sombreros Production, u0406u0433u0440u043eu043cu0430u0433, u05e4u05e8u05e9 u05deu05e9u05d7u05e7u05d9u05dd: Game Knight
Riconoscimenti: 2018 u00c5rets Spill Best Party Game Nominee, 2018 Gioco dellu2019Anno Nominee, 2018 Guldbrikken Best Parlor Game Nominee, 2018 UK Games Expo Best Party Game Judges Award Winner, 2018 UK Games Expo Best Party Game People's Choice Winner, 2019 Origins Awards Best Family Game Nominee
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: Drawlab Entertainment, Repos Production, ADC Blackfire Entertainment, Asmodee, Asterion Press, Galu00e1pagos Jogos, Gu00e9m Klub Kft., GoKids u73a9u6a02u5c0fu5b50, Hobby Japan, Korea Boardgames, Lifestyle Boardgames Ltd, Playhouse, Rebel Sp. z o.o., Siam Board Games, Sombreros Production, u0406u0433u0440u043eu043cu0430u0433, u05e4u05e8u05e9 u05deu05e9u05d7u05e7u05d9u05dd: Game Knight
Riconoscimenti: 2018 u00c5rets Spill Best Party Game Nominee, 2018 Gioco dellu2019Anno Nominee, 2018 Guldbrikken Best Parlor Game Nominee, 2018 UK Games Expo Best Party Game Judges Award Winner, 2018 UK Games Expo Best Party Game People's Choice Winner, 2019 Origins Awards Best Family Game Nominee
Descrizione: The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer, put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in!
At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep", wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by.
The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream, trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time, placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not.
At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile, when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round, gaining extra points if they managed to equally balance the two piles.
At the end of the round, the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes.
You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player’s imagination, providing a wonderful experience with a unique dream every round.
At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep", wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by.
The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream, trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time, placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not.
At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile, when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round, gaining extra points if they managed to equally balance the two piles.
At the end of the round, the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes.
You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player’s imagination, providing a wonderful experience with a unique dream every round.