
7th Sea Collectible Card Game (1998)
2 - 6 persone
45 - 45 min
12+
Al momento questo prodotto non è disponibile presso nessun venditore.
Nomi alternativi: 7ème Mer, 7th Sea Collectible Card Game
Artisti: Eric David Anderson, Michael Apice, Toren Atkinson, Edward Beard, Jr., Beet, Melissa Benson, Theodor Black, Theresa Brandon, Heather Bruton, Steve Bryant, Jim Callahan, Paul Carrick, Matt Cavotta, Jacob Cheatham, Ain Cocke, Audrey Corman, Ed Cox, Paul Daly, Liz Danforth, Mark Evans (I), Edward Fetterman, David Fooden, Carl Frank, Dan Frazier, Tim Gerstmar, Thomas Gianni, Joachim Gmoser, Anthony Grabski, Daerick Gross, Paul Herbert, Bryan Heyboer, Quinton Hoover, David Horne, Robert Humble, Lisa M. Hunt, Jonathan Hunt, Llyn Hunter, Scott James, Veronica Jones, Mike Kimble, Heather Kreiter, Stephanie Pui-Mun Law, April Lee, Monika Livingstone, Greg Luzniak, Craig Maher, Thomas Manning, John Matson, Val Mayerik, Cristina McAllister, Malcolm McClinton, Garry McKee, Jeff Menges, Jason Millet, Raven Mimura, Jason Minor, Dan Moenster, Julia Morgan-Scott, Tony Moseley, William O'Connor, Margaret Organ-Kean, Jim Pavelec, Ben Peck, Mark Pennington, Ramu00f3n Pu00e9rez (I), Tim Peterson, Michael Phillippi, Eric Polak, Mike Raabe, Jeff Reitz, Ron Rousselle, II, Doug Shuler, Ellym Sirac, Brian Snoddy, Lorenzo Sperlonga, Carlos Taylor, Lisa Taylor, Drew Tucker, Luis Vasquez, Diana Vick, Bryon Wackwitz, Christina Wald, Ken Waters, Jennifer Wick, Brad Williams
Editori: Alderac Entertainment Group, Flying Tricycle, LLC
Riconoscimenti: 1999 Origins Awards Best Graphic Presentation of a Card Game or Supplement Winner, 1999 Origins Awards Best Trading Card Game Winner
Editori: Alderac Entertainment Group, Flying Tricycle, LLC
Riconoscimenti: 1999 Origins Awards Best Graphic Presentation of a Card Game or Supplement Winner, 1999 Origins Awards Best Trading Card Game Winner
Descrizione: A collectible card game about pirates. Each player starts with a ship and captain. Players strengthen their ships by hiring crew and collecting items. Conflict is usually done through cannon attacks or boarding/sword fights. Generally, players win by having the last standing captain.