
Carcassonne: Hunters and Gatherers (2002)
2 - 5 persone
35 - 35 min
8+
Al momento questo prodotto non è disponibile presso nessun venditore.
Nomi alternativi: Carcassonne à la Préhistoire, Carcassonne Kivikausi, Carcassonne: Cacciatori e Raccoglitori, Carcassonne: Cazadores y recolectores, Carcassonne: Chasseurs et cueilleurs, Carcassonne: Die Jäger und Sammler, Carcassonne: Hunters & Gatherers, Carcassonne: Hunters and Gatherers, Carcassonne: Jægere og Samlere, Carcassonne: Jägare och Samlare, Carcassonne: Jäger und Sammler, Carcassonne: Jagers en Verzamelaars, Carcassonne: Jegere og Samlere, Carcassonne: Lovci a sběrači, Carcassonne: Łowcy i Zbieracze, Carcassonne: Vadászok és gyűjtögetők, Carcassonne: Vânători și culegători, Каркассон: Охотники и собиратели, カルカソンヌ原始の営み, 卡卡頌 獵人與採集者, 카르카손: 수렵과 채집
Artisti: Marcel Gru00f6ber, Anne Pu00e4tzke, Chris Quilliams, Johann Ru00fcttinger
Editori: Hans im Glu00fcck, 999 Games, Albi, Asmodee, Devir, Giochi Uniti, Hobby World, Lautapelit.fi, Mandoo Games, Midgaard Games, MINDOK, Mu00f6bius Games, Oxygame, Rio Grande Games, Smart Ltd, Swan Panasia Co., Ltd., Z-Man Games
Riconoscimenti: 2003 Japan Boardgame Prize Best Foreign Game for Beginners Nominee, 2020 5 Seasons Best International Family Game Nominee, 2021 Gra Roku Family Game of the Year Nominee
Editori: Hans im Glu00fcck, 999 Games, Albi, Asmodee, Devir, Giochi Uniti, Hobby World, Lautapelit.fi, Mandoo Games, Midgaard Games, MINDOK, Mu00f6bius Games, Oxygame, Rio Grande Games, Smart Ltd, Swan Panasia Co., Ltd., Z-Man Games
Riconoscimenti: 2003 Japan Boardgame Prize Best Foreign Game for Beginners Nominee, 2020 5 Seasons Best International Family Game Nominee, 2021 Gra Roku Family Game of the Year Nominee
Descrizione: Carcassonne: Hunters and Gatherers is a standalone game in the Carcassonne series set in the stone age.
As in other Carcassonne games, players take turns placing tiles to create the landscape and placing meeples to score points from the map they're creating. The player with the most points at the end of the game wins.
Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). They also have huts, which can be placed on rivers or lakes to get fish from the entire river system.
It includes many of the familiar mechanics from Carcassonne with a few new rules, including:
- A player who completes a forest with a gold nugget in it gets to immediately draw and place 1 of 12 bonus (menhir) tiles.
- A meadow is worth 2 points for every animal in it, except tigers, which negate certain other animals.
- A river segment is worth the number of tiles in the segment plus the number of fish in the lakes at each end.
- A fishing hut scores at the end of the game and is worth the number of fish in all the lakes connected by rivers.
The Devir edition includes (the relevant part of) the Carcassonne: King & Scout expansion
In the 2020 edition
- Some of The Scout special tiles are transformed into menhir tiles of which there are more now.
- A deer scores 1 point, an aurochs 2 points and a mammoth 3 points on meadows.
- Rivers score for fish in the river segments as well, not only the fish in the lakes at each end. Fishing huts likewise.
- Players each get 3 huts instead of just 2.
As in other Carcassonne games, players take turns placing tiles to create the landscape and placing meeples to score points from the map they're creating. The player with the most points at the end of the game wins.
Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). They also have huts, which can be placed on rivers or lakes to get fish from the entire river system.
It includes many of the familiar mechanics from Carcassonne with a few new rules, including:
- A player who completes a forest with a gold nugget in it gets to immediately draw and place 1 of 12 bonus (menhir) tiles.
- A meadow is worth 2 points for every animal in it, except tigers, which negate certain other animals.
- A river segment is worth the number of tiles in the segment plus the number of fish in the lakes at each end.
- A fishing hut scores at the end of the game and is worth the number of fish in all the lakes connected by rivers.
The Devir edition includes (the relevant part of) the Carcassonne: King & Scout expansion
In the 2020 edition
- Some of The Scout special tiles are transformed into menhir tiles of which there are more now.
- A deer scores 1 point, an aurochs 2 points and a mammoth 3 points on meadows.
- Rivers score for fish in the river segments as well, not only the fish in the lakes at each end. Fishing huts likewise.
- Players each get 3 huts instead of just 2.