Tzolk'in: Calendarul Maiaș (2012)
2 - 4 persone
90 - 90 min
13+
Editori: Czech Games Edition, Cranio Creations, Devir, DiceTree Games, Feelindigo, GaGa Games, The Game Master BV, Heidelberger Spieleverlag, Hobby Japan, IELLO, Lex Games, MINDOK, More Fun Co., Ltd., One Moment Games, Rebel Sp. z o.o., Rio Grande Games, Zacatrus
Riconoscimenti: 2012 Jocul Anului u00een Romu00e2nia Advanced Finalist, 2012 Jocul Anului u00een Romu00e2nia Advanced Winner, 2012 Jogo do Ano Nominee, 2012 Meeples' Choice Nominee, 2012 Meeples' Choice Winner, 2012 Swiss Gamers Award Winner, 2013 Golden Geek Best Board Game Artwork/Presentation Nominee, 2013 Golden Geek Most Innovative Board Game Nominee, 2013 Gouden Ludo Nominee, 2013 Gra Roku Advanced Game of the Year Nominee, 2013 Hra roku Nominee, 2013 International Gamers Award - General Strategy: Multi-player Nominee, 2013 Japan Boardgame Prize Voters' Selection Winner, 2013 Jocul Anului u00een Romu00e2nia Best Game in Romanian Winner, 2013 JUG Adult Game of the Year Finalist, 2013 Le Lys Passionu00e9 Finalist, 2013 Ludoteca Ideale Official Selection Winner, 2013 Lys Passionu00e9 Winner, 2013 Nederlandse Spellenprijs Best Expert Game Nominee, 2013 Spiel der Spiele Hit fu00fcr Experten Recommended, 2013 Spiel des Jahres Kennerspiel des Jahres Recommended, 2013 Tric Trac d'Argent Winner, 2013 Tric Trac Finalist, 2014 Games Magazine Best New Advanced Strategy Game Winner, 2014 Juego del Au00f1o Tico Nominee, 2015 MinD-Spielepreis Complex Game Nominee, 2019 GEEKS d'OURO Board Game of the Year Nominee
Descrizione: Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...