
Time of Crisis: The Roman Empire in Turmoil, 235-284 AD – Deluxe Edition
1 - 4 persone
120 - 180 min
14+
Al momento questo prodotto non è disponibile presso nessun venditore.
Descrizione: Time of Crisis Deluxe Edition contains the original base game AND everything from The Age of Iron and Rust expansion that provides even more deckbuilding options, multiple options for Emperors, and AI bot players for solo play! PLUS, for the first time ever:
A combined rulebook that incorporates all errata/clarifications plus several minor rule changes for improved balance
Updated Amphitheater tokens
Updated Foederati cards
An all-new mini expansion containing 3 new types of Improvements that you can build in your provinces for even more strategy options.
If you already own Time of Crisis and The Age of Iron and Rust, we are offering a Deluxe Upgrade Kit that will get you the mini expansion plus the updated rules, Amphitheater tokens, and Foederati cards.!
In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents.
Time of Crisis is easy to learn and playable in about 2-3 hours. It incorporates popular game mechanisms such as deckbuilding and hand management but also delivers a true light wargame experience. The historical flavor is strong with many meaningful decisions and opportunities presented to players on the board. This game finally fully closes the loop between deckbuilding card games and board games. Your cards dictate what actions are available to you on the board, and, in turn, your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns.
Will you specialize in manipulating the Senate, wielding the power of the Legions, or being a man of the People?
Or will you master a blend of all three?
In a twist unlike most deckbuilding games, you have the privilege of selecting the cards that compose your hand each turn! However, you still need to eventually work through your entire deck before you can use your cards again, so deck management and timing is critical.
A combined rulebook that incorporates all errata/clarifications plus several minor rule changes for improved balance
Updated Amphitheater tokens
Updated Foederati cards
An all-new mini expansion containing 3 new types of Improvements that you can build in your provinces for even more strategy options.
If you already own Time of Crisis and The Age of Iron and Rust, we are offering a Deluxe Upgrade Kit that will get you the mini expansion plus the updated rules, Amphitheater tokens, and Foederati cards.!
In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents.
Time of Crisis is easy to learn and playable in about 2-3 hours. It incorporates popular game mechanisms such as deckbuilding and hand management but also delivers a true light wargame experience. The historical flavor is strong with many meaningful decisions and opportunities presented to players on the board. This game finally fully closes the loop between deckbuilding card games and board games. Your cards dictate what actions are available to you on the board, and, in turn, your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns.
Will you specialize in manipulating the Senate, wielding the power of the Legions, or being a man of the People?
Or will you master a blend of all three?
In a twist unlike most deckbuilding games, you have the privilege of selecting the cards that compose your hand each turn! However, you still need to eventually work through your entire deck before you can use your cards again, so deck management and timing is critical.