The Republic of Rome (1990)
1 - 6 persone
300 - 300 min
14+
Nomi alternativi: The Republic of Rome, República de Roma, Res Publica Romana, 羅馬共和
Artisti: Dave Dobyski, Charles Kibler, Kurt Miller, George I. Parrish, Jr., Patrick Turner, Mark Poole
Editori: The Avalon Hill Game Co, Valley Games, Inc., Descartes Editeur, Edge Entertainment, Phalanx Games Deutschland, Wargames Club Publishing
Riconoscimenti: 1990 Charles S. Roberts Best Pre-World War II Board Game Nominee, 1990 Charles S. Roberts Best Wargaming Graphics Nominee, 1990 James F. Dunnigan Award for Playability and Design Nominee, 1990 Origins Awards Best Pre-20th Century Boardgame Winner
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: The Avalon Hill Game Co, Valley Games, Inc., Descartes Editeur, Edge Entertainment, Phalanx Games Deutschland, Wargames Club Publishing
Riconoscimenti: 1990 Charles S. Roberts Best Pre-World War II Board Game Nominee, 1990 Charles S. Roberts Best Wargaming Graphics Nominee, 1990 James F. Dunnigan Award for Playability and Design Nominee, 1990 Origins Awards Best Pre-20th Century Boardgame Winner
Descrizione: The Republic of Rome is an abstraction of over 250 years of history. It simulates the politics of the Roman Senate during the republic. The players take the part of various factions vying for the control of the senate. They control the various powerful families of the time, who compete for state offices, military command, economic concessions and new adherents. To win the player must get their faction to become the most powerful in Rome. While doing this, however, a balance must be maintained. A hostile world situation, and the vagaries of the public of Rome means that the players must also cooperate so that Rome herself doesn't go down under this pressure. If Rome does not last, neither does the senate, and all players lose!
Players make proposals to the Senate which other players then vote on. A player's ability to make proposals is determined by which Offices his/her Senators hold. A player's influence in votes is determined by the number of Senators they have recruited and the level of influence those Senators have obtained. Proposals may include assigning Senators to govern provinces (generating revenue), recruiting an army to fight an external foe, addressing the concerns of the Roman people, assigning offices or prosecuting previous office holders. Players have to co-operate to overcome the various threats that the game sends against Rome (wars, famine, unrest, bankruptcy) whilst working to build their own Senators' and Generals' positions and undermine that of their opponents. A powerful General or an influential Senator may become Emperor (thus winning the game) but equally may suddenly fall to the plague or an assassin's blade.
Players make proposals to the Senate which other players then vote on. A player's ability to make proposals is determined by which Offices his/her Senators hold. A player's influence in votes is determined by the number of Senators they have recruited and the level of influence those Senators have obtained. Proposals may include assigning Senators to govern provinces (generating revenue), recruiting an army to fight an external foe, addressing the concerns of the Roman people, assigning offices or prosecuting previous office holders. Players have to co-operate to overcome the various threats that the game sends against Rome (wars, famine, unrest, bankruptcy) whilst working to build their own Senators' and Generals' positions and undermine that of their opponents. A powerful General or an influential Senator may become Emperor (thus winning the game) but equally may suddenly fall to the plague or an assassin's blade.