
Legend of the Galactic Heroes: Attack of the Empire (1992)
2 - 6 persone
30 - 30 min
12+
Al momento questo prodotto non è disponibile presso nessun venditore.
Descrizione: In this game, each player commands an Imperial fleet that is trying to advance into Alliance territory and capture the capital city of Heinessen.
However, in order to advance deep into enemy territory, several star systems must be captured as supply bases. Players advance by playing advance cards, defeating major star systems and enemy fleets with Imperial fleet cards, and aim to be the first to reach Heinessen.
Will you be able to reach the planet Heinessen?
Card play is reminiscent of the game Mille Bornes. It is a game in which the object is to be the first to reach the goal (distance). During play you can interfere with other players and gaining an advantage in one's own progress. This is characterized by advancing obstacles (allied fleets, etc.), and by winning a "fleet" dice.
Example of play:
In this Imperial Advance, the player takes on the role of one of the Empire's Fleets and plays an Advance Card to advance in light years. Other players will send you an alliance fleet as a blocking card, which you need to destroy to move forward. If you are defeated by an allied fleet, you will lose your advance card and retreat. At this time, if you have secured a star system in the course of your advance, you can retreat to the star system without further retreat. In other words, it has the effect of securing a base.
Comes with 150 cards, rulebook, a card holder, two dice, and a sleeve.
However, in order to advance deep into enemy territory, several star systems must be captured as supply bases. Players advance by playing advance cards, defeating major star systems and enemy fleets with Imperial fleet cards, and aim to be the first to reach Heinessen.
Will you be able to reach the planet Heinessen?
Card play is reminiscent of the game Mille Bornes. It is a game in which the object is to be the first to reach the goal (distance). During play you can interfere with other players and gaining an advantage in one's own progress. This is characterized by advancing obstacles (allied fleets, etc.), and by winning a "fleet" dice.
Example of play:
In this Imperial Advance, the player takes on the role of one of the Empire's Fleets and plays an Advance Card to advance in light years. Other players will send you an alliance fleet as a blocking card, which you need to destroy to move forward. If you are defeated by an allied fleet, you will lose your advance card and retreat. At this time, if you have secured a star system in the course of your advance, you can retreat to the star system without further retreat. In other words, it has the effect of securing a base.
Comes with 150 cards, rulebook, a card holder, two dice, and a sleeve.