Hullámhossz (2019)
2 - 12 persone
30 - 45 min
14+
Artisti: Sofie Hannibal, Nan Na Hvass
Editori: Palm Court, Arrakis Games, CMYK, GaGa Games, Galu00e1pagos Jogos, Gu00e9m Klub Kft., GoKids u73a9u6a02u5c0fu5b50, Hobby Japan, Korea Boardgames, Lord of Boards, Rebel Sp. z o.o., Schmidt Spiele, Zito! u038fu03c1u03b1 u03b3u03b9u03b1 u03c0u03b1u03b9u03c7u03bdu03afu03b4u03b9
Riconoscimenti: 2019 Board Game Quest Awards Best Party Game Nominee, 2019 Cardboard Republic Socializer Laurel Nominee, 2019 Cardboard Republic Socializer Laurel Winner, 2019 Golden Geek Best Party Game Nominee, 2019 Golden Geek Best Party Game Winner, 2019 Golden Geek Most Innovative Board Game Nominee, 2020 American Tabletop Casual Games Recommended, 2021 u00c5rets Spil Best Adult Game Nominee, 2021 u00c5rets Spil Best Adult Game Winner, 2021 Guldbrikken Best Parlor Game Nominee, 2021 Guldbrikken Best Parlor Game Winner, 2021/2022 u00c5rets Spill Best Party Game Nominee, 2021/2022 u00c5rets Spill Best Party Game Winner
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: Palm Court, Arrakis Games, CMYK, GaGa Games, Galu00e1pagos Jogos, Gu00e9m Klub Kft., GoKids u73a9u6a02u5c0fu5b50, Hobby Japan, Korea Boardgames, Lord of Boards, Rebel Sp. z o.o., Schmidt Spiele, Zito! u038fu03c1u03b1 u03b3u03b9u03b1 u03c0u03b1u03b9u03c7u03bdu03afu03b4u03b9
Riconoscimenti: 2019 Board Game Quest Awards Best Party Game Nominee, 2019 Cardboard Republic Socializer Laurel Nominee, 2019 Cardboard Republic Socializer Laurel Winner, 2019 Golden Geek Best Party Game Nominee, 2019 Golden Geek Best Party Game Winner, 2019 Golden Geek Most Innovative Board Game Nominee, 2020 American Tabletop Casual Games Recommended, 2021 u00c5rets Spil Best Adult Game Nominee, 2021 u00c5rets Spil Best Adult Game Winner, 2021 Guldbrikken Best Parlor Game Nominee, 2021 Guldbrikken Best Parlor Game Winner, 2021/2022 u00c5rets Spill Best Party Game Nominee, 2021/2022 u00c5rets Spill Best Party Game Winner
Descrizione: Wavelength is a social guessing game in which two teams compete to read each other's minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.
For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?
After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!
For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?
After the Psychic gives their clue, their team discusses where they think the bullseye is located and turns the dial to that location on that spectrum. The closer to the center of the bullseye the team guess, the more points they score!