
Dungeon Alliance (2018)
1 - 4 persone
60 - 180 min
12+
Al momento questo prodotto non è disponibile presso nessun venditore.
Artisti: William Bricker, Vu00edctor Pu00e9rez Corbella, Biagio D'Alessandro, Manolis Frangidis (u039cu03b1u03bdu03ceu03bbu03b7u03c2 u03a6u03c1u03b1u03b3u03b3u03afu03b4u03b7u03c2), Christopher Guild, Agri Karuniawan, Konrad Langa, Evgeni Maloshenkov, Nikita Nanako, Chechu Nieto, Mirco Paganessi, Jim Parks, Juelle Quilantang, Unique Litani Soparie, Nicoleta Stavarache, Jessada Suthi, Andy Zazzera
Descrizione: In the days before the Void consumed much of the Old World, there were stalwart humans, elves, dwarves, and gnomes who banded together to invade the deep places of the earth. These heroes forged unbreakable alliances in search of knowledge, treasure, and glory. Rival adventuring parties would often descend into the same dungeon, and these companies fought one another as fiercely as they battled the monsters that lurked behind every dark corner. These were daring times, when nothing in the world was considered more sacred than the oath that bound those who shared the dangers of the pit together. This was the age of the Dungeon Alliance.
Dungeon Alliance is a deck-building, dungeon-crawling miniatures adventure game that allows players to send 1-4 different teams of adventurers into perilous dungeons in search of experience and treasure. At the start of the game, each player drafts their own team of four heroes (from the 17 included in the game) and uses tactical movement and card play to overcome the dungeon's monsters and treasures. Each player starts with a unique twelve-card starting deck that includes the starting cards from all four of their heroes.
Rival teams may compete with one another to slay monsters, or even battle one another for complete domination. As each team of heroes overcomes monsters and challenges, they earn experience point (XP) tokens that they can spend to purchase new cards for their alliance decks. Once spent, XP tokens are flipped face down and kept until the end of the game. When the sun greets those who emerge from the pit, the alliance that has accrued the most XP claims the mantle of victory.
Dungeon Alliance includes rules for competitive, cooperative, and solo play.
Microbadges:
Dungeon Alliance fan
Special Articles:
Dungeon Alliance Store
Dungeon Alliance FAQ
Dungeon Alliance: A Webcomic Adventure
Your First Game of Dungeon Alliance: Advice for your First Steps into Darkness
Dungeon Alliance is a deck-building, dungeon-crawling miniatures adventure game that allows players to send 1-4 different teams of adventurers into perilous dungeons in search of experience and treasure. At the start of the game, each player drafts their own team of four heroes (from the 17 included in the game) and uses tactical movement and card play to overcome the dungeon's monsters and treasures. Each player starts with a unique twelve-card starting deck that includes the starting cards from all four of their heroes.
Rival teams may compete with one another to slay monsters, or even battle one another for complete domination. As each team of heroes overcomes monsters and challenges, they earn experience point (XP) tokens that they can spend to purchase new cards for their alliance decks. Once spent, XP tokens are flipped face down and kept until the end of the game. When the sun greets those who emerge from the pit, the alliance that has accrued the most XP claims the mantle of victory.
Dungeon Alliance includes rules for competitive, cooperative, and solo play.
Microbadges:
Dungeon Alliance fan
Special Articles:
Dungeon Alliance Store
Dungeon Alliance FAQ
Dungeon Alliance: A Webcomic Adventure
Your First Game of Dungeon Alliance: Advice for your First Steps into Darkness