
The Lord of the Rings: The Card Game – The Wastes of Eriador (2015)
1 - 2 persone
60 - 60 min
12+
Nomi alternativi: Der Herr der Ringe: Das Kartenspiel – Die Ödlande von Eriador, The Lord of the Rings: The Card Game – The Wastes of Eriador, Le Seigneur des Anneaux: Le Jeu de Cartes – Les Désolations d'Eriador, El Señor de los Anillos: El Juego de Cartas – Los páramos de Eriador, Il Signore degli Anelli: Il Gioco di Carte – Le Distese dell'Eriador, Władca Pierścieni: Gra Karciana – Pustkowia Eriadoru
Artisti: Tiziano Baracchi, Dawn Carlos, Blake Henriksen, Ilich Henriquez, u0141ukasz Jasku00f3lski, Tomasz Jedruszek, Aleksander Karcz, Romana Kendelic, Leonid Kozienko, Rick Price, Michael Rasmussen, Beth Sobel, Matthew Starbuck, Preston Stone, Crystal Sully, Eva Maria Toker, Piya Wannachaiwong, Owen William Weber, Wibben
Editori: Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag
Descrizione: Description from the publisher:
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?" –Aragorn, The Fellowship of the Ring
For nearly seven-hundred years, the Witch-king of Angmar terrorized the North from his home in Carn Dûm. Though his forces were eventually defeated, the shadows of the Witch-king's evil have lain across the lands through all the centuries that followed his departure from the region.
Now, in The Lord of the Rings: The Card Game – The Wastes of Eriador, several of Middle-earth's heroes must join forces with the noble Dúnedain who have long guarded the region’s simpler folk from the untold evils that still reside within Carn Dûm and its environs. Following immediately upon the heels of the epic events that unfold in The Lost Realm deluxe expansion, the scenario from The Wastes of Eriador tasks you to rescue a captive Ranger. However, as you pursue the enemies who have captured him, your trail leads you ever northward, ever deeper into the hills of Angmar. There, as day fades into night, the howling of wolves suggest that your party of hunters may soon become the hunted...
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?" –Aragorn, The Fellowship of the Ring
For nearly seven-hundred years, the Witch-king of Angmar terrorized the North from his home in Carn Dûm. Though his forces were eventually defeated, the shadows of the Witch-king's evil have lain across the lands through all the centuries that followed his departure from the region.
Now, in The Lord of the Rings: The Card Game – The Wastes of Eriador, several of Middle-earth's heroes must join forces with the noble Dúnedain who have long guarded the region’s simpler folk from the untold evils that still reside within Carn Dûm and its environs. Following immediately upon the heels of the epic events that unfold in The Lost Realm deluxe expansion, the scenario from The Wastes of Eriador tasks you to rescue a captive Ranger. However, as you pursue the enemies who have captured him, your trail leads you ever northward, ever deeper into the hills of Angmar. There, as day fades into night, the howling of wolves suggest that your party of hunters may soon become the hunted...