Cutthroat Caverns (2007)
3 - 6 persone
90 - 90 min
12+
Artisti: Paul Adam, Justin Brunetto, Curt Covert, Ian Field-Richards, Henri Hu00e4rku00f6nen, Noel Hill, Mats Holmgren, Mark Jernstrom, Bruno Krippahl, Eric R. Martin, Steve Messenger, Lou00efc Muzy, Morgan Rashand, Chad Savage, William Teo, Adam Vehige, Tim Wollweber
Editori: IELLO, Smirk & Dagger Games
Riconoscimenti: 2008 Golden Geek Best Card Game Nominee, 2008 Golden Geek Best Party Board Game Nominee
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: IELLO, Smirk & Dagger Games
Riconoscimenti: 2008 Golden Geek Best Card Game Nominee, 2008 Golden Geek Best Party Board Game Nominee
Descrizione: "Without teamwork, you will never survive. Without betrayal, you’ll never win."
Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.
A unique combination of cooperative game play and opportunistic backstabbing.
Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.
A unique combination of cooperative game play and opportunistic backstabbing.