Cestovatelé Jižního Tigridu (2022)
1 - 4 persone
60 - 90 min
13+
Nomi alternativi: Cestovatelé Jižního Tigridu, A Dél-Tigris vándorai, Reisende des Südtigris, Reizigers van de Zuidelijke Tigris, Viajantes do Sul do Tigre, Viajeros de las tierras del sur, Viandanti a Sud del Tigri, Voyageurs du Tigre du Sud, Wayfarers of the South Tigris, Wędrowcy Znad Południowego Tygrysu, Мандрівники Південного Тигру, Путешественники с южного Тигра, 南河旅人
Editori: Garphill Games, Fever Games, Lavka Games, Lord of Boards, Mosaico Jogos, Pixie Games, Portal Games, Primigenio, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games, White Goblin Games
Descrizione: Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher