Aeg Maha! (1983)
1 - 8 persone
20 - 20 min
10+
Artisti: Peter Burley, Alexander Strohmaier, Steve Tolley, Franz Vohwinkel, Thomas Weiss
Editori: Burley Games, F.X. Schmid, Spear's Games, Arclight Games, Brain Picnic, Cappelen, Cranio Creations, DiceTree Games, Eagle-Gryphon Games, fu00f6rlAgo AB, IELLO, Play Smart, Ravensburger, Rebel Sp. z o.o., Swan Panasia Co., Ltd., White Goblin Games, Zacatrus, Zvata Studios
Riconoscimenti: 1994 Spiel des Jahres Recommended, 2007 u00c5rets Spill Best Family Game Nominee, 2008 UK Games Expo Special Award Winner
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: Burley Games, F.X. Schmid, Spear's Games, Arclight Games, Brain Picnic, Cappelen, Cranio Creations, DiceTree Games, Eagle-Gryphon Games, fu00f6rlAgo AB, IELLO, Play Smart, Ravensburger, Rebel Sp. z o.o., Swan Panasia Co., Ltd., White Goblin Games, Zacatrus, Zvata Studios
Riconoscimenti: 1994 Spiel des Jahres Recommended, 2007 u00c5rets Spill Best Family Game Nominee, 2008 UK Games Expo Special Award Winner
Descrizione: It's really difficult to succinctly describe this game, so take a look at the pictures! Take It Easy is a true multi-player solitaire in which each player individually completes a hexagon-shaped board with spots for 19 hexagon tiles. There's no limit to number of players if you've got enough sets on hand. One person (the caller) draws a tile randomly and tells the others which of the 27 tiles featuring colored/numbered lines crossing in three directions, with numbers from 1 to 9, it is. "The 9-8-7," for example. Each player then chooses which empty spot on his own board he'll play the 9-8-7. This is repeated until the boards are filled.
The idea is to complete same-numbered lines across your board. Scoring is calculated by multiplying the number on the tile with the number of tiles in the completed line. A complete column of three 9s is worth 27, for example...but a lot of players will hope for five 9s to fill the big column down the middle.
Take It Easy is often compared to Bingo because of the familiar pattern of a number being called and then everybody looking at their cards to play it, and then scoring if a line is completed. But that's as far as the comparison goes. Bingo is sheer luck; Take It Easy is a game of skill.
The idea is to complete same-numbered lines across your board. Scoring is calculated by multiplying the number on the tile with the number of tiles in the completed line. A complete column of three 9s is worth 27, for example...but a lot of players will hope for five 9s to fill the big column down the middle.
Take It Easy is often compared to Bingo because of the familiar pattern of a number being called and then everybody looking at their cards to play it, and then scoring if a line is completed. But that's as far as the comparison goes. Bingo is sheer luck; Take It Easy is a game of skill.